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Scaling UI

I read this helpful post about UI in Unity but I found that I still had to guess about UI sizes. So I did some experimenting and came up with what feels like a solid solution. I've written it up in full here, interested in feedback.

In short, follow the original instructions on the Unity forum, then set the size of your main canvas to 126.8 x 72 pixels and scale it by its Z distance from your camera * 0.00415f.

Director of Innovation, Helios Interactive

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