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World anchor sharing with UNET
I've been trying to share world anchors across HL devices with UNET so that there is no need for a separate machine for "hosting". I'm trying to do simple head tracking like the one in HL toolkit sample testscene. So far here's where I'm at.
Similar to the ImportExportAnchorManager I have my own class creating the byte array that needs to be shared across using WorldAnchorTransferBatch class.
Anchor blob generated is received at the other end and I'm getting import complete too. But the holograms are not where they are supposed to be. I saw that InverseTransform of the point is being passed in the HoloToolkit sample for head tracking. Really didn't get why we have to do that. But tried that as well. No luck. Is there anything more that I should be doing ?