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Text box not clearing with certain camera configurations

I want my application to have a textbox with no background that goes and updates with the user's gaze. When I have my main camera with the "Skybox" or "Solid color" clear flags, my text box updates normally, however, it has that background. But, when I set the clear flags to "Depth only" or 'Don't clear", the text box text never clears and new text just stacks on top of each other, however, there is no background. My canvas has the render mode of "Screen space - camera" and the VR supported option is selected.

Does anyone know how to fix my current problem or has a different method of achieving the same end result? Thank you!

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