The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Spatial Mapping In The Dark
Hey guys, so I recently decided to try to make a HoloLens version of the popular horror game Slender since I feel that'd be a perfect way to play that game. However, this is a game that's best played in the dark. The problem is, when I tested the game, I discovered that in the darkness, even semi darkness, the HoloLens spatial mapping does not work. It can't seem to detect anything at all and as a result none of my games or apps will function because it will keep attempting to search for the environment around me. Just wondering if this is a definite limitation of the HoloLens or if there's a way around this?