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Hologram Min Range

According to the documentation, spatial mapping min range is 0.8 M (up to 3.1 M) while the min optimal range for holograms is 1.25 M (up to 5 M).

Will holograms appear at a shorter range or do they automatically disappear? The documentation suggests that the app itself should programatically fade virtual content closer than 1.25, which suggests they will still appear at closer ranges I just wanted to make sure.

I ask because the documentation also says that we shouldn't try to design for direct interactions between users and holograms -- but the Meta 2 allows this and it would be really cool to try, anyways.

James Ashley
VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
Microsoft MVP, Freelance HoloLens/MR Developer
www.imaginativeuniversal.com

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    As holograms get closer to the user, accommodation/vergence conflict increases. It is possible to render holograms somewhat closer than the recommended distances, though doing so will not produce a great experience for all users.

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    james_ashleyjames_ashley ✭✭✭✭

    @ChimeraScorn said:
    It is possible to render holograms somewhat closer than the recommended distances, though doing so will not produce a great experience for all users.

    Is that true across the board? I'd think it would depend on the experience that is being built.

    Just to clarify the question though: will holograms appear at all short range distances unless the developer fades them out?

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

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