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Difficulty uploading Vuforia 6 sample Project

NhuNhu
edited August 2016 in Questions And Answers

Hello all, whenever i try to upload the vuforia 6 sample project onto my hololens, the app doens't seem to build properly and cannot deploy itself. Oddly, i am able to do the image target tracking in player mode on Unity. Object tracking does not work though. is anyone else having the same problem?

Answers

  • WoliarkWoliark
    edited August 2016

    Hi!!!
    Did you use this version of vuforia https://developer.vuforia.com/downloads/beta I am able to do run the demo with this version not the official SDK Vuforia 6. With Vuforia 6 I got the same trouble...

    Best regards

    Woliark

  • Hi @Woliark ! Indeed I did use that version of Vuforia 6 >.< still working on it. Thank you for your help though!

  • @Nhu If you read the release comments, Vuforia 6 HoloLens support is still only available through the Early Access Program, but they said no application is required, so you should be able to download the beta: http://vuforia.com/blog/vuforia-6

  • @Woliark said:
    Hi!!!
    Did you use this version of vuforia https://developer.vuforia.com/downloads/beta I am able to do run the demo with this version not the official SDK Vuforia 6. With Vuforia 6 I got the same trouble...

    Best regards

    Woliark

    I have had a lot of problems with the beta the Sample builds with errors, namely
    https://developer.vuforia.com/downloads/beta want the files Vuforia.dll and VuforiaWrapper. dll in the root of the project not the AppWSA area that the Unity WSA player built. So I moved these to the right location and VS Build creates HoloLens Emulator version. I get Vuforia initialisation failed twice in the Unity Debug windows, see pic

    But VS does NOT copy the two files (Vuforia.dll and VuforiaWrapper. dll) into the HoloLens WSA app, because they are set DO NOT COPY

  • @Jimbohalo10 It sounds like you're using the emulator, which may not be supported. I would start with the provided sample and see if you can deploy it to an actual device.

  • works fine with my hololens, just tried yesterday.
    u can trace the output of the VS when you deploy the app by debugging to find which step was failed.

  • Jimbohalo10Jimbohalo10 ✭✭✭
    edited August 2016

    @ContextVR said:
    @Jimbohalo10 It sounds like you're using the emulator, which may not be supported. I would start with the provided sample and see if you can deploy it to an actual device.

    Thanks. If I had a device it would be nice but......... oh well never thought of that.
    So that's what the manual means
    Quote: from "Working with the HoloLens Sample in Unity"

    "Note that the Unity HoloLens Technical Preview does not currently support Vuforia’s Play Mode simulator."

    So that really is "Vuforia’s Play Mode simulator" same as "HoloLens Emulator"

    :s>:)

    Quote same section
    **You’ll need to deploy your apps to a device to run your HoloLens scenes****

    Just looked at the code and as there is no support for web cam (USB2.0 Camera) in Vuforia’s Play Mode simulator, there is not for this Web Cam, but from WebcamProfiles/profiles.xml
    webcam deviceName="Microsoft® LifeCam HD-3000"
    there appears to be support! in the Vuforia’s Play Mode simulator.

    HoloLens Emulator and device do NOT support Web cams

  • Around the time which this was posted, VS update 3 wasn't working with the Hololens and deployment kept failing. Now that it's been properly updated, everything is alright. Thanks for all the help, guys!

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