We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Project - 480nm HoloViewer
While waiting for the Holo Store update (it seems it is not that often) I decided to post some info here.
We have been working on a new 3D viewer for the HoloLens. Basically something like the 3D Viewer Beta but with more features and hopefully bit more friendly experience. The app is a general purpose viewer for 3D objects and scenes. While it is designed and optimized for scenes that are created in 480nm Studio, the viewer also provides additional support for two of the most popular exchange file formats: OBJ and FBX.
Some of the features:
Tools - Intuitive “pinch and move” set of tools to allow movement, rotation and scaling of models or complete scenes.
Voice commands - when using HoloLens, voice commands are more intuitive than ever and the viewer can take full advantage of the voice recognition system.
OneDrive - Support for loading models or scenes from OneDrive account. Intuitively and quickly place the files on desktop or other devices where you have instant access of those files on the HL. There is no need for wires or specialized upload procedures.
Complex shading - An advanced shader, capable of spherical harmonics, reflections and Fresnel effect that are applied at the pixel level which provides a realistic representations of true materials. Then the interface allows you to swiftly narrow down the exact combination of the properties at run time.
HDR Environments - 10 high dynamic range environment maps to provide the most realistic illumination of your model or scene. These images are courtesy of Christian Bloch (Blochi).
Spatial surfaces - One of the more powerful features of HoloLens is its ability to map the local environments, and we provided build-in visualization of these spatial surfaces as you navigate around your scene.
The app is available here:
It is still in beta. Feedback and comments would be helpful.