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Adapting Media API to Unity 3D for Hololens?

We were able to get the following code sample running on the Hololens.

The sample enables the Hololens and a Windows 10 PC to video chat. The performance looks nice with early trials. Using this UWP app as a model, would it be possible to adapt this code to the Hololens Unity pattern of development?

We appreciate any guidance or suggestions from the community.

Best Answer


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