Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Color Square appears with Hololens emulator using Parallels 11 for Mac

AR123AR123
edited August 2016 in Questions And Answers

After the emulator opens up with the nested hyper v enabled, 8 gig's set aside, and 4 processors, it works fine for a little while, but for some reason a square colored cube appears in place of the Hololens store browser, or any browsers.

Any suggestions?

Best Answer

Answers

  • Did you build and deploy the template application from Visual Studio? That's what appears to be running in your emulator.

  • AR123AR123
    edited August 2016

    @timg Yes, I've basically followed the steps in this video. Was I not suppose to use the template from Visual Studio?

    Here are some of the outPuts right before the square appears:

    The thread 0xb84 has exited with code 0 (0x0).
    The thread 0xc90 has exited with code 0 (0x0).
    The thread 0xa40 has exited with code 0 (0x0).
    The thread 0xd70 has exited with code 0 (0x0).

    Also, here's the specs from the MacBookPro used; I'm pretty sure I met the system requirements.

Sign In or Register to comment.