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Newbie Question About Creating Holograms

Hello,

I am very new to this, and seem to be missing something very fundamental, or my expectations are a little bit off.

I have created an .obj file of a 3d model that imports into various software and can be modified with success (MeshLab, etc). I follow the simple tutorials on importing and running the holograms on my hololens, but the result is always a 2D representation of the OBJ running in a window.

Abbreviating my steps:

  1. Create Project
  2. Import Object
  3. Drag Object into Scene
  4. Adjust Camera (position, background color)
  5. Position Object in front of camera
  6. Build Project for C# (Windows 10, 3DSS, proper resources)
  7. Launch Project in Visual Studio and Deploy
  8. Deployed Object only runs in a 2D window

Any help would be appreciated on what I have to do to make my .obj a real hologram would be appreciated.

-Ron

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    Answer ✓

    @sween in addition to what @Jesse_McCulloch suggested, ensure you are creating a 3D project in Unity when you start.

    You can also use the HoloToolkit-Unity configuration menu to set these options for you:

    https://github.com/Microsoft/HoloToolkit-Unity/blob/master/GettingStarted.md

    After you have the HoloToolkit in your project, click HoloToolkit menu > Apply HoloLens Project Settings

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