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Emulator Works Fine, Hololens Crashes

Application works fine in the emulator. When loading it to the hololens it crashes after entering a user input field (naming an object). What could cause this?

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    @mstew1110 said:
    Application works fine in thede emulator. When loading it to the hololens it crashes after entering a usercan the fact thatinput field (naming an object). What could cause this?

    Some people have said that you must use Release build , not Debug build.
    Try the blank Holographic template in Release x86 DEVICE BUILD. Start without debugging.

    Basically its the way Visual Studio optimization takes place and debug tables dont get transferred to HoloLens device. you still debug with start debugging.

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