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Hololens frustum is set below my head

I'm gaining experience with the Hololens by creating a simple app. The only object in this app is a 3d cube. The cube has a position of X:0, Y:0, & Z: 2. But when I deploy the app to my Hololens it appears in front, above my head, and to the right. Even if I set the position to 0,0,0 it appears above my head and to the right.

Looking at the 3D View on the Hololen's tools webpage I noticed the following.


Namely that the floor is too high and the frustum is set below my head. I re-ran the configuration to see if that would solve the issue with no luck.

What would cause this to occur? How can I resolve it?

It seems like the spatial data is incorrect. This is not a problem in the Hololens emulator. It also does not seem to affect the native Holograms.

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Answers

  • Can you verify that your Main Camera position is still set to 0,0,0??

  • Sorry Jesse I should have mentioned that. I can confirm the camera is at 0,0,0. This is one thing that popped up as maybe causing the problem so I made sure to verify it's correct.

  • there also a bulit-in app called Sensor Tuning may help you.

  • At the time I tried the sensor tuning but it did not resolve the issue.

  • If you hit this issue in the future, please file a feedback using the Feedback Hub app.

  • Will do. But have not seen a repeat so far.

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