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Integration of XBOX controller with Hololens

I have successfully integrated my Hololens app with xbox s controller. Here is my issues as follows:

  • While the app is in Unity the controller joystick and button mapping behave as expected.
  • When deployed in the Hololens Emulator the controller joystick and button mapping change, different from Unity.
  • When deployed on the Hololens device the controller joystick and button mapping change further, different from the Emulator and Unity.
  • Question is there a reason for this? I'm basically getten three distinct results on three platforms. Any advice would be welcomed.

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