Hello everyone.

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Using the HoloLens in Motion Capture / Dance / Visual Effects production

During the WholoDance project we experimented with integrating the HoloLens as a visualization tool in a Motion Capture/Dance/Visual Effects production.

Streaming realtime data from Autodesk's MotionBuilder wirelessly to the headset allows dancers & choreographers to see live-size holograms in their physical capture volume.
For VFX production this opens up doors to see virtual characters, set extensions and props in context on the production stage and not just a 2D screen.

Everything can run live but playback from file is also possible, there's full control from the operator running the visualization in parallel on the workstation.

And an article on RoadToVR here:
roadtovr.com/using-hololens-to-visualise-motion-capture-performances-in-realtime/

And an earlier prototype running on the desktop:

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