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Awesome DEV features coming to Hololens

Source: Microsoft Hololens Team

We were just informed of the 3 exciting features coming to Hololens SDK/Dev experience next week:

Bronze: Hololens Simulated Input in Unity Play Mode
Silver: Unity Remote Debugging of Live Hololens Device
Gold: Hololens Remoting to Windows 10 PC

For juicy details on each feature, read my blog entry:

https://danglingneuron.wordpress.com/2016/09/16/awesome-features-coming-to-hololens/

Healthcare IT professional by day - Indie GameDev for UWP and mobile platforms by night

Comments

  • I have the holographic remoting player installed on the hololens, but what components/apis do I need on the desktop side? I don't want to use Unity, so C++ would be good.

  • There is a Nuget package which reportedly works with any UWP language - it has no dependency on Unity. Try searching for holographic keyword on nuget

    Healthcare IT professional by day - Indie GameDev for UWP and mobile platforms by night

  • Found the Nuget packages: Microsoft.Holographic.Remoting and Microsoft.Holographic.Remoting.Simulation

    Thanks for the info!

  • For others interested, there seems to be virtually no documentation on these APIs other than the tiny remarks in the header files.

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