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And always feel free to hit us up on Twitter @MxdRealityDev.
Mixed Reality Live preview Ugly Alpha
I have a problem with alpha objects example Hair.
When i use the app in the hololens looks perfect but when i use the Mixed Reality Live preview the alpha objects looks like very ugly in especial with black texture colors vs white walls in real world.
I use the shader HoloToolkit / Standar fast and i created a shader writing in the depth buffer but nothing change.
Any idea or suggestion?