Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

Mixed Reality Live preview Ugly Alpha

Hi all,

I have a problem with alpha objects example Hair.
When i use the app in the hololens looks perfect but when i use the Mixed Reality Live preview the alpha objects looks like very ugly in especial with black texture colors vs white walls in real world.

I use the shader HoloToolkit / Standar fast and i created a shader writing in the depth buffer but nothing change.

Video: https://youtu.be/XZq830hX1Ok

Any idea or suggestion?


Sign In or Register to comment.