Case study - Looking through holes in your reality.
I tried to test this magic holes and I had some problem.
I dowloaded and exported the example .fbx to Unity and the shader.
Then I placed this fbx to my scene but when I placed the shader … but all objects all objects were occluded … Even the flower pot inside. This, presumably, that should not happen.
There is also no textures to the flower pot. Why?
Thank for help!