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How to retrieve files from the assets folder
I have a bunch of template files which are stored in the assets folder in the unity project.
Those will be read on scene startup via XmlSerializer and FileStreams.
I'm currently using the "Application.dataPath" constant which should point to the assets folder.
This however doesn't work when I deploy the app to hololens, but it will work when I just simply launch it or deploy it to windows pc's it works properly.
Is there a proper way I can access the assets folder manually when deploying to hololens or should I do it completely differently?