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Overlaying holograms onto real world objects with precision
I am trying to overlay holograms onto real world objects to create a sort of "Color Map" that I can use to direct me where to paint lines and certain colors on a given object.
Ive found it difficult to overlie the hologram onto the object. Its a problem that I'm sure a lot of people have dealt with in blender or other modeling programs by "dropping" or "clicking" instead of inputting precise coordinates.
I was wondering if any one has ideas or suggestions about how to improve the ability to precisely overlay a hologram of an object onto the object itself. I am using 3D viewer beta to visualize the holograms.