We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Overlaying holograms onto real world objects with precision
I am trying to overlay holograms onto real world objects to create a sort of "Color Map" that I can use to direct me where to paint lines and certain colors on a given object.
Ive found it difficult to overlie the hologram onto the object. Its a problem that I'm sure a lot of people have dealt with in blender or other modeling programs by "dropping" or "clicking" instead of inputting precise coordinates.
I was wondering if any one has ideas or suggestions about how to improve the ability to precisely overlay a hologram of an object onto the object itself. I am using 3D viewer beta to visualize the holograms.