Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

First deploy opens in window

I'm still new to development on the hololens and come from an artist's perspective so my programming is VERY limited.

I've followed the origami instructions to a tee and still didn't get it to work. SO, I just did a simple sphere out of unity and into VS the same way as the instructions for Origami were.

I got VS to talk to my hololens (finally) but the unity scene opens in a window and I can't move around the object.

I'm not sure what I'm doing wrong?

I'm using the correct version of unity and the scene is very simple - just a sphere and a directional light.

Any suggestions?


Best Answer


Sign In or Register to comment.