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Can't chose HoloLens Emulator

When I chose HoloLens Emulator in the target device tab it does nothing. The button remain set to 'Local Machine'. If try Remote Device it works, but if I use the emulator it doesn't. I haven't the HoloLens product so I must use the emulator

Answers

  • Dwight_Goins_EE_MVPDwight_Goins_EE_MVP ✭✭✭ ✭✭✭

    this happened to me initially i reinstalled update 2 and the tools. then i restarted and it all started working.

    Dwight Goins
    CAO & Founder| Independent Architect | Trainer and Consultant | Sr. Enterprise Architect
    MVP | MCT | MCSD | MCPD | SharePoint TS | MS Virtual TS |Windows 8 App Store Developer | Linux Gentoo Geek | Raspberry Pi Owner | Micro .Net Developer | Kinect For Windows Device Developer
    http://dgoins.wordpress.com

  • MoktoeMoktoe

    Make sure that "Target Platform Version" in your Project Properties is set to "10.0.10586.0". I had created a project from the C++ HoloLens template and it was using an older platform and keeping me from running the emulator.

  • achilleachille
    edited April 2016

    In targeting->Target Version I've got "Windows 10 (10.0; Build 10586)" and it doesn't work. Also, I'm using C# ot C++, I don't know if it is a problem

  • @Dwight_Goins_EE_MVP said:
    this happened to me initially i reinstalled update 2 and the tools. then i restarted and it all started working.

    I tried it and now HoloLens Emulator doesn't even show up

  • Ok, now it shows up, but it doesn't work. Like I did nothing

  • Dwight_Goins_EE_MVPDwight_Goins_EE_MVP ✭✭✭ ✭✭✭

    If Visual Studio.Net doesn't launch the Hololens emulator, there's a problem with the Emulator install, and/or Tools install or Update 2.

    Also keep in mind the project type you are opening. If you're opening the csproject from Unity, as in modfying the c# script from Unity, then that's a Unity Plugin project which doesn't give you the ability to launch Hololens emu. If you're opening the "compiled" or Generated csproject from Unity, this is done by "building" your unity project in Unity, then this is a normal csproj which means Hololens emu will be available.

    Dwight Goins
    CAO & Founder| Independent Architect | Trainer and Consultant | Sr. Enterprise Architect
    MVP | MCT | MCSD | MCPD | SharePoint TS | MS Virtual TS |Windows 8 App Store Developer | Linux Gentoo Geek | Raspberry Pi Owner | Micro .Net Developer | Kinect For Windows Device Developer
    http://dgoins.wordpress.com

  • Jimbohalo10Jimbohalo10 ✭✭✭ ✭✭✭
    edited April 2016

    Create a new Project - Windows- Universal- Holographic in VC++ Debug x86 Device HoloLens Emulator Build and start instance. If this works go into Unity select File -Build Settings -Windows Store , SDK Universal 10- Universal VC# - Debug Build New Directory UWP -Open build and double click Visual Studio Solution. Now you can select HoloLens Emulator. Because under 8.1 SDK HoloLens does NOT EXIST

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