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Spatial Mapping - Holographic Remoting - HolotoolKit

I am running into an issue with the latest build of the HoloToolKit in that spatial mapping is not occurring on the headset when I am using Holographic Remoting via Unity3D.

I have no issues running an older project that uses a older build of HoloToolKit (August 1st - ish). I can even copy the SpatialMapping folder from the old project and replace the new one and it will work (also need to delete the SpatialUnderstanding folder for anyone trying this).

My initial guess is something is marked with a UNITY_EDITOR macro or something similar that is preventing spatial mapping from being sent during remoting since the project works if I actually build it to the device. However, I haven't found the culprit yet. Figured I'd post here in case anyone else is experiencing this or has ideas on what I could be doing wrong.

Cheers!

Taqtile

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