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Gaze Cursor Settings in 3D Viewer Beta - Smoothing?

Hello,

When no model is open in 3D Viewer Beta and only the gaze cursor is visible, I observe that the gaze cursor is ghosted with another trailing faint blue gaze cursor.

It is very apparent when the user moves their head from side to side.

I also observe this same type of blue shift / ghosting / smoothing on vertices when viewing an enlarged model in 3D Viewer Beta.

What technique or setting can I use to replicate this behavior? It seems like some sort of smoothing function.

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    Also, there is another type of stabilization that appears to have been implemented. You can observe it by moving your head very slowly from that same cursor only view. You should notice that there is a resistance of the cursor to follow micro head movements. Once you reach a critical change in head angle, the cursor will jump to that new position.

    Microsoft, please share any additional smoothing or stabilization plane techniques that have been used in 3D Viewer Beta so developers can exhibit HoloLens in the best way possible.

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