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How to read parameters of Hololens sharing NetworkInMessage?

edited October 2016 in General

I build a small application. In that implemented sharing working fine. I trying to pass a value using NetworkOutMessage and reading a value using NetworkInMessage not getting the value (string,int).
Below code is to send a message:

// If we are connected to a session, broadcast our head info
        if (this.serverConnection != null && this.serverConnection.IsConnected())
            // Create an outgoing network message to contain all the info we want to send
            NetworkOutMessage msg = CreateMessage((byte)TestMessageID.HideMenu);
            // Send the message as a broadcast, which will cause the server to forward it to all other users in the session.

Below code is to receive a message:

void UpdateHideMenu(NetworkInMessage msg)
  long userID = msg.ReadInt64(); //getting value
  var message = msg.ReadString(); //not getting string value

Please someone help me how to pass some value from sender to receiver using sharing prefab.

Best Answer


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