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Networking: Host and remote Client
I'm trying to set up a networking solution that doesn't utilise the sharing service from Holograms 240, as this uses code that will fail Windows Store Authentication.
I've looked at Photon and UNET, but I am still trying to determine the best place to start. I am aware that Photon is a cloud hosted service whilst UNET can be set up so the Host device can act as a server. That's about it. Could anyone share the structure (code flow) or any tutorials focused on UWP?
Has anyone else found a better solution?