We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Communication on real time with desktop application
I try to mirror what is happening on a desktop 4.5 framework based ( developed with Visual Studio) into an Universal App. For this I am trying to communicate with UDP but I cannot find the proper classes to do it. System.net.sockets is obsolete with Universal Apps and do not work. I try to use Windows.Networking.Sockets in the Universal App but the result is not good( I cannot connect both softwares) What I try to do is a real time communication( as fast as possible not needed a 100% accurate). Any suggestion is accepted not only UDP. Could be WCF a good option?