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Stop Spatial surface collision with my cursor

Hello, I'm working with holotoolkit and unity, After putting my object in my room, then I want to disable spatial mapping object collisions. Because my coursor sometimes hits the wall and I cant hit my hologram. Is posible??

I've tried to use:
SpatialMappingManager.Instance.gameObject.SetActive(false);
but it doesnt work, It makes my coursor get freezed.
May be I put the line in the wrong place in the script.

If somebody have any idea I thank you a lot.

Regards

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