Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Gaze after Spatial Mapping

Hello everyone !

I'm developing a game with Unity on Hololens and I use the SpatialMapping prefab from Holokit but when I use it in my scene I can't use the gaze or voice input.

Do you have this problem ?
I use Unity5.5b11 but it's the same with b09 and b10

Thank you in advance !

Sign In or Register to comment.