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how to use TapToPlace?
I am trying to make a simple cube which I can put on a surface, I added a Camera, Spatial Mapping and a test cube to the unity. I am using the latest holo tool kit from github, I added taptoclick to my cube, however this doesnt work as AnchorManager is null and so it destroys itself. Am i missing something?
Thanks a lot
// Make sure we have all the components in the scene we need.
anchorManager = WorldAnchorManager.Instance;
if (anchorManager == null)
Debug.LogError("This script expects that you have a WorldAnchorManager component in your scene.");