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How GestureManager redirect the OnSelect message to projectile launcher in Tutorial240 ?
In Chapter 6 - Real-World Physics, it seems a user can shoot the orb whenever the user gazing at his friend's POLY or other reality surfaces.
I have studied a while the Gesture Manager.cs and Projectile Launcher.cs I did not find any assignment on the
public GameObject OverrideFocusedObject in Gesture Manager.cs when user not gazing at any hologram.
And I also can't figure out how Gesture Manager launch the projectile anyway when user does gazing at some holograms. Any holograms gazing at will be assigned to the
private GameObject focusedObject , but these holograms have no connection to the Projectile Launcher.cs.
we only got a sentence in Gesture Manager.cs that
this is really frustrating right now, can anyone please explain even a little bit ? Thanks.