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Holograms 230 Chapter5 bugs

christopchristop
edited December 2016 in Questions And Answers

Hi
Holograms 230 , Chapter 5 has some bugs here is the fix.

PlanetOcclusion.cs
use using HoloToolkit.Unity; instead of using Academy.HoloToolkit.Unity;

OccusionRim.shader
and the rim shader is also wrong and does not display the earth correctly because of the rotation in the transform.
use o.normal = UnityObjectToWorldNormal(v.normal);
instead of
o.normal = normalize(v.normal);

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