Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

New version of Holographic Academy Spatial Sound course

We have just published a new version of the Holographic Academy 's Spatial Sound course. 

This course covers adding sound to interactions, with Spatial Mapping, guidance for sound design and more.

Listen to the world and bring your experiences to life with sound!



  • I enjoy the new information added in this version. Especially the points about audio layering and stereo vs positional voice overs. Great work guys!

    Our Holographic world is here

    RoadToHolo.com      WikiHolo.net      @jbienz
    I work in Developer Experiences at Microsoft. My posts are based on my own experience and don't represent Microsoft or HoloLens.

  • @jbienzms,
    Thank you, sir!


  • Hey Team,

    Just tried to take this out for a test drive and the starter project appears to
    be missing some content?

    I followed the instructions and they call for selecting objects in the hierarchy. Nothing exists.

  • @HoloTodd,
    Please open Decibel.unity from the Scenes folder in the Project panel. That should populate the hierarchy correctly.

    I'll make sure the instructions are updated.

    Thanks for pointing out this issue!

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