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Interactivity with game objects

So I've been trying to adapt a 360 shooter for the hololens from this VR game https://unity3d.com/learn/tutorials/topics/virtual-reality/interaction-vr?playlist=22946
and was wondering which aspects I could swap out to make it work on this platform. I've been tryign to look at some of the similaitities between interactive elements in VR and gestures in hololens such as VREyeRaycaster and GazeManager , VRInput + VRInteractiveItem and GestureManager. Let me know if I'm on the right track here, doing a lot of tweaking just to see how this works so bear with me.

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