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Holotoolkit bug? Cursor disappears when Navigation or Manipulation gesture is cancelled

I am using the new HoloToolkit Input Module.

Created an object to respond to navigation gestures.

Added a script to implement the INavigationHandler interface.

Things work well excepting for the fact that the cursor disappears when a navigation is cancelled( hand disappears from view). I am using the cursor prefabs (BasicCursor or CursorWithFeedback) provided by HoloToolkit.

Am I missing something in my implementation?

I get the same effect with the manipulation gestures.

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