We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
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Hand movement tracking and detection help
I'm a student at University of Washington, currently developing a Hololens application for my VR capstone course. Currently, we are trying to get our application to detect hand movement (X, Y, and Z directions) but we are unable to get it to work. The Holograms 211 tutorial isnt very clear about how each piece of code interacts with each other to achieve hand navigation and the documentation for Navigation Events doesn't have any specifics for what is happening. We are hoping that someone could shed some light on what we need to accomplish hand movement detection.
We have tried using the holoacademy 211 course materials and incorporating the handsmanager, interactiblemanager, interactible, and cursorstates scripts into our project. We expected that the hand detection would trigger a change in the cursor type as seen in the tutorial but the cursor stays the same which probably means that the hands manager is not working correctly.
For some context, we are trying to do something identical to Skype's drawing tool so we need to detect the hand movement in order to draw on the canvas.