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Unable to activate Windows Store app Could not find or load a type
After following several tutorials from the Hololens Academy it just won't seem to work on even the Virual Hololens as even the physical one.
I have followed the exact steps from Microsoft in regards to what to install for Visual Studio as even Unity itself.
Basically I am having 2 type of issues, 1 of which I have attached a screenshot:
Quote: Unable to activate Windows Store app 'Origami_sx6pycx103f58!App'. The activation request failed with error 'Could not find or load a type'.
And the second one as the App does seem to deploy, even to virtual- as physical Hololens. Once started the app it immediately shows the cursor with zZz in it, as if the app is just "sleeping" and can't be executed.
Technical specs of what I am running:
- Visual Studio: Professional 2015 version 14 update 3.
- Unity 5.5
- SDK's and options checked according to Microsoft Help for the Hololens support in Visual Studio.
Drive encryption has also been tested, disabling it as even having it running (Bitlocker) doesn' t show any difference.
Last part of deploy log:
4>------ Deploy started: Project: Origami, Configuration: Release x86 ------
4>Deploying to Phone Internal Storage...
4>Creating a new clean layout...
4>Copying files: Total 48 mb to layout...
4>Checking whether required frameworks are installed...
4>Registering the application to run from layout...
4>Deployment complete (0:00:08,667). Full package name: "Origami_220.127.116.11_x86__sx6pycx103f58"
========== Build: 3 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
========== Deploy: 1 succeeded, 0 failed, 0 skipped ==========