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How to get visual Meshes

Hi Guys,

I'm using the Spatial Mapping example from the Holograms 230 tutorial to create a mesh of the room. How can I get only the visual meshes, so the meshes that are currently in the field of vision?

My goals is to create a "heatmap" that indicates the distance between different surfaces and the user.



  • Hi @CornKrue, you should be able to use the position that you are currently looking at by using the cursor/gaze and then looking through all of the spatial meshes, from SpatialMappingManager.GetMeshes() and look at the Mesh.vertices which returns an array of Vector3. Then I would get the average of those and find the distance from your cursor to that average and only display meshes that fit your required distance.

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