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Rift and Vive Users on Finger Tapping

Got a chance to spend some time with users of Rift and Vive.

They confirm the finger tapping gets old quick ... arm fatigue ... not natural and doesn't get better over time.

Very confusing why Microsoft is pushing a User Interface which causes users to not want to use the software or product.

But the users also state the controllers they use now are very nice and natural. So they are more or less fancy clickers, one per hand.

No one is using voice as an interface ... and yet HoloLens has excellent voice processing that is just sitting there.

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    james_ashleyjames_ashley ✭✭✭✭
    edited January 2017

    That's why there's a clicker. I like the tap gesture but it may not be for everyone. For some reason, I really enjoy the bloom gesture, though.

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

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