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Trying to save all spatial mapping meshes in one giant PLY

Greetings,

I'm trying to save all of the spatial mapping meshes as one PLY file so I can open it in meshlab. I can successfully save each individual mesh in its own coordinate frame but I'm having trouble figuring out how to transform the meshes into "world" space (or user space) so I can output them all together. I'm using Unity.

I've tried using the GameObject.transform property and the MeshFilter.transform property with no luck. In each case, the meshes are output on top of each other as if they are in their own coordinate frame.

Thanks!

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    Hey Gilgamesh82,

    Could you please tell me how you managed saving all spatial meshes? I am trying to do same.

    Thank you!

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