Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Spatialmapping problem

i have using the SpatialMapping prefabs (holotoolkit-unity 5.503 latest version) and every index have been check(spatial perception, layer 31,v visual draw) and i still can not see the wireframe on HoloLens, can someone helps?

Thanks. :)

Tagged:

Answers

  • Options
    What is the rendering mode set on the spatial observer/mapper? It's usually, render, occlusion, none

    http://www.redsprocketstudio.com/
    Developer | Check out my new project blog

  • Options

    @AmerAmer said:
    What is the rendering mode set on the spatial observer/mapper? It's usually, render, occlusion, none

    Hi, my spatialmapping setting is here, thanks.

  • Options

    @SengerChen said:

    @AmerAmer said:
    What is the rendering mode set on the spatial observer/mapper? It's usually, render, occlusion, none

    Hi, my spatialmapping setting is here, thanks.

    HI, it maybe is the models problem, after i delete my model(over 60,000MESH) and instead of cube, the spatial mapping wireframe shows, thx for help!!!

Sign In or Register to comment.