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No deployment options in VS2015

edited February 2017 in Questions And Answers

Running Windows 10 64bit Enterprise

I've installed the following:
Unity 5.5.1f1
Visual Studio Tools for Unity
Hololens Emulator
(Emulator installation claims to have completed successfully.)

Restarted the machine after that and proceeded with the following steps.

I made a simple new scene with only 2 meshes placed in it (one with an animation, the other a static cube).

Verified VR was enabled under Rendering:

Made sure the appropriate Build settings were set:

Double-clicked the created sln:

Deployment options dropdown in VS is empty:

Might anyone know why nothing is showing up here?
It just shows two options:
Start
Downloading New Emulator...

Clicking on the Downloading New Emulator... option takes me to here.

I was expecting there to be a remote machine option where I could enter the IP of the Hololens.

(It's been over 10 years since I last used .NET for development, so I apologize in advance for my lack of knowledge.)

I'm 95% certain I've followed all the steps indicated here and here in order to deploy a Unity app to Hololens.

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Answers

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    edited February 2017

    I ran repair on the VS2015 Community installation.
    Numerous errors were reported:

    I attached the log file.

    Will now try to reinstalll everything from scratch.

    **Update: **

    I'm sharing a Windows 10 machine with a coworker of mine who is a programmer (I'm more of a scripter). We each use our own account. He ran into the same problem having followed one of the many tutorials out there (which are all virtually the same; basically copy-pasted versions of Microsoft's).

    He uninstalled VS2015 completely, restarted and reinstalled it with **Tools (1.4.1) and Windows 10 SDK (XXXX) ** AND all of the Windows SDK (mobile) options checked.

    Doing this populated the deployment target list with Hololens Emulator, Remote machine, etc..

    Is it 100% fact that in order to run Hololens Emulator on a Windows 10 PC and deploy builds to the hololens **Tools (1.4.1) and Windows 10 SDK (XXXX) ** is the only required SDK? If so, that would mean installing those SDKs didn't fix the issue, rather uninstalling and reinstalling the proper Tools&W10SDK did.

    atm There are no plans to get a UWA running on anything other than PC and the Hololens. It's proving much more difficult than the tutorials make it out to be.

    Thanks in advance for any help!

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    Answer ✓

    It appears uninstalling and reinstalling Windows VS2015 fixed it.

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