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HOLOLENS Vuforia Sample in Unity ISSUE

Good Afternoon.

I have loaded the example hololens scene, when I try it with my Hololens, I have a problem when I want to track the teapot. When I track the teapot, his position not is correct. It have certain offset of the target, if I approach the target, the teapot approaches the target, and vice versa.

ME --------- target --------- teapot
ME -- target -- teapot

All GameObjects are in (0,0,0) position.

Any help?
I hope I explained correctly, thank you in advance.



  • Hi,Ihave the same question as you. Have you slolved?

  • Are you tracking image targets on computer screen or on print outs? I have tried on both and it looks like there is some offset if I show the image targets on computer screen but not seen on paper print outs. I have tried the default StoneAndChips image target as well as my own custom image targets on print outs, and it is working good without any noticeable offsets. And all my game objects was at (0,0,0)

       ME -- target -- teapot 

    For this make sure your HoloLensCamera GameObject "Near" value is "0.3"

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