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Hololens Mixed Reality Capture and Screen Space Camera

Hello,

I made a HoloLens app that uses a Screen Space Canvas as a HUD. This was a customer requirement and it looks terrific when viewed on the device.

The app is designed in Unity.

My issue: When I go to record the experience using the mixed reality capture. The camera used in the capture does not respect the screen space UI. About 25% of each side are cropped.

Does anyone know how I can edit the mixed reality capture recording settings? Yes, I can make a 3D version of the HUD and position it in the scene as a work around. I did this but it doesn't look great.

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