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Disable Hololenes position and rotation tracking on any Camera?

I am developing an application for Hololens in Unity and am having trouble stopping the Hololens from updating the position and rotation of camera objects, including cameras that is not the main camera and tagged differently to the main camera. I can disable the position tracking by covering the depth cameras and running the device in "Limited Mode" however the Accelerometer and Gyroscope continue to update the rotation. Ideally I could disable the rotation and position update in code for selected cameras.

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Best Answer

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    james_ashleyjames_ashley ✭✭✭✭
    Answer ✓

    You are trying to create a second birds-eye-view of the scene? Cool. I think you can set the TargetEye property on your non-HUD camera to None to make it fixed.

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

Answers

  • Options
    james_ashleyjames_ashley ✭✭✭✭
    Answer ✓

    You are trying to create a second birds-eye-view of the scene? Cool. I think you can set the TargetEye property on your non-HUD camera to None to make it fixed.

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

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