Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

AirTap to take photo of view from hololens

Where would you start to create a basic app that when you air tap it takes a photo and stores it on device. The app will do more then that but that is where I need to start.

Is there sample source code for this out there?

Tagged:

Best Answer

Answers

  • Thanks!

  • The Unity code ? does it work with air tap gesture?

  • dbarrettdbarrett ✭✭✭

    @Xyy You just need to inherit from the IInputClickHandler from the MRTK and put it under the OnInputClicked method

    AR Developer


  • I have writed code just like this,however it doesn't work on hololens.
    Can you give me some help? Thank you very much!

  • dbarrettdbarrett ✭✭✭

    @Xyy You need to add a listener to your object this is attached to. There is a script already written that does this called SetGlobalListener. You would use this if you just want to air tap anywhere in the scene to take a photo otherwise, you need to air tap on the object that has your script attached to it.

    AR Developer

Sign In or Register to comment.