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How to know when Text to Speech is finished speaking the text ?
Hi,
I'm using TextToSpeechManager which comes with HoloToolkit. The problem I'm facing is I want to load a new scene when my specified text in the SpeakText() method is finished speaking. The IsSpeaking() method didn't give any success since it returns false at the very beginning though I have invoked the SpeakText() method. So there's a delay to start speaking, It's not beginning to speak right after I invoke SpeakText().
Can anyone help me? Simply I want to load a new scene after a Text to Speech is finished.
Best Answer
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Optionsprasadl ✭
I got it solved by using this line of code
yield return new WaitUntil(() => TextToSpeech.IsSpeaking() == true);
using this I can hold the execution until speaking begins. Then after I can use theIsSpeaking()
method again to check when the speaking ends.0
Answers
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I got it solved by using this line of code
yield return new WaitUntil(() => TextToSpeech.IsSpeaking() == true);
using this I can hold the execution until speaking begins. Then after I can use the
IsSpeaking()
method again to check when the speaking ends.Hi, have a look at my tutorial on Text to Speech in HoloLens using MR Toolkit latest version. https://codeholo.com/2018/04/12/texttospeech-tutorial-hololens/