We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Holograms disappeared in Mixed reality capture
I tried taking pictures and recording when running my own unity deployed APPs - through two ways: Mixed reality capture in device portal and "photo/record" in the main page in hololens device.
Every time the hologram disappeared in the photo or recording but is fine in the Hololens itself (I have checked the "Holograms" on in Mixed reality capture). But holograms can be captured when running original APPs in hololens. Problem only occurred in my own APPs.
So I think there may be something wrong in my unity project. But I followed the official tutorial step by step.
Discussion in Holograms missing during recording or live capture mentioned memory residual error but I still can't solve it.
Any help is greatly appreciated.