Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Spectator view does not work?

Hello,
i followed this tutorial (https://developer.microsoft.com/en-us/windows/holographic/spectator_view), SharingService is working and receive from hololens, Console log in unity notify me that hololens is connected.
I can not get the final result, i see in the spectator view compositor what my editor's camera see, but not from the point of view of my hololens camera.
What could it be?

I tried also the SharedHolograms sample, same problem.

Thanks in advance for your answers.

EDIT:
It seems that one of the compositor is not the point of view of unity's camera.
In addition, spectator view manager creates an additional camera. Is this the problem?

Answers

  • Options

    On your SpectatorViewManager prefab, are you setting the "Spectator View IP" field to the IP of the HoloLens on your spectator view rig?

    The Unity camera that is created on HolographicCameraManager will become a child of the remote player object that has the same IP as "Spectator View IP".

    When that HoloLens joins the sharing session, it will create a remote player as a child of the anchor. Click on the anchor in Unity and move your HoloLens devices around, you should see green wireframe cubes moving around in the Unity editor, corresponding to each HoloLens in the session.

  • Options

    Hi,

    I'm having the issue that nothing is shown in the Hierarchy view.
    I built the compositor in x86 and x64.
    I'm trying to use the SharedHolograms sample, but can't set the IPs as I can't see the SpectatorViewManager.

    Any idea?

  • Options

    Help?

  • Options

    @Pedro said:
    Help?

    Hey Pedro

    Did you fix it? Cause im meeting the same issue

  • Options

    @Pedro It looks like you've opened the sample project, but not the "Sharing" scene. Just open the unity scene and you should see everything in the hierarchy panel.

  • Options

    Also, use the same unity version! I tried opening the project in a newer version, which destroyed everything.

  • Options
    Jimbohalo10Jimbohalo10 ✭✭✭

    Painfully found you must use RELEASE build not Debug!!

Sign In or Register to comment.