Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Fetching a 3d object with a REST api call

I'm developing an app to test on hololens emulator in which I should be able to do a REST webservice call to an endpoint on a server , with a simple json input and fetch a 3d object in response , to place it in the field of view. How can this be achieved? Your valuable inputs/pointers/example codes to do this webservice call are highly appreciated!!


  • What are you developing in Unity? What sort of model format do you want to get? Should all be simple, just need to rebuild the model inside of your app. If unity, is a case of just creating a mesh, and applying the verts, tris etc, and applying materials to the model.

    Then placing in the world.

  • edited March 2017

    Have you achieve this? I have the same need on my side.
    Please Help .. Thanks in advance..

Sign In or Register to comment.