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Scrollrect with buttons

Hey everyone,

During the development of my application i have ran into the problem that i can't provide my scrollrect with extra content withouth screwing up the mask.

When i add an scrollview object in unity it comes with a mask called the viewport. content linked to this works with this mask. but when i add child components to the content it still only works for the content object. not for the childs. (it does in the unity editor, but not in the hololens) this leaves me with an image looking like this.

The buttons above and below the menu should be masked out because they are child of the content object wich is correctly masked right?

atleast that is how they show up in the unity editor.

Any help on this subject would be appreciated

NOTES:

  • i disabled the 16 bit buffer to make masking work.
  • Using Unity version 5.5.2.
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